20 #import "OHEvdevGameController.h" 21 #import "OHGameControllerProfile.h" 23 OF_ASSUME_NONNULL_BEGIN
31 uint16_t _vendorID, _productID;
34 - (instancetype)init OF_UNAVAILABLE;
36 - (instancetype)oh_initWithKeyBits: (
unsigned long *)keyBits
37 evBits: (
unsigned long *)evBits
38 absBits: (
unsigned long *)absBits
39 vendorID: (uint16_t)vendorID
40 productID: (uint16_t)productID OF_METHOD_FAMILY(init);
The root class for all other classes inside ObjFW.
Definition: OFObject.h:690
A profile for a OHGameController.
Definition: OHGameControllerProfile.h:37
An axis of a game controller.
Definition: OHGameControllerAxis.h:39
A class for handling strings.
Definition: OFString.h:142
An abstract class for storing objects in a dictionary.
Definition: OFDictionary.h:82